index
Skills
Data
db_skills.json
Example Data
"antidote": {
"ip": 16,
"type": "statusremove",
"status": [
"poison"
],
"target": "all"
}
Attributes
-
ipinteger [0-255]
-
typestring
- physical
- magic
- heal
- revive
- buff
- debuff
- status
- statusremove
- mpabsorb
-
targetstring, defaults to `single`
- random
- single
- singlerandomselect a single target, but hit random targets after the first
- singleally
- all
- allally
- self
- spell
-
fractionfloat [0.0-1.0]
-
statsarray, defaults to `[atp]` for type physical, and `[int]` for type magic/mpabsorb
- atp
- def
- str
- agl
- int
- gut
- mgr
- hp
- hp_target
- mp
- mp_target
-
elementsarray, reference to elements, defaults to `[neutral]`
-
buffboolean, defaults to `false`
-
powerinteger
-
multiplierfloat, defaults to `1.0`
-
chcfloat [0.0-1.0], defaults to `0.0`
-
cdmfloat [0.0-1.0], defaults to `1.0`
-
hitsinteger, defaults to `1`
-
absorbboolean, defaults to `false`
-
statusarray, reference to statuses
-
statuschancefloat [0.0-1.0], defaults to `1.0`
-
spellstring, reference to spells
-
cursorstring
-
animationinteger
References